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Super smash 4 mods
Super smash 4 mods













super smash 4 mods

Moves: Sword of Hisou, Earthquake, Slash, Night Slash, Stone Edge, Fury Cutter, Iron Defense, Protect, Swords Dance, All Weather moves. In the event that two instances of Scarlet Temperament would clash, neither party gains any sort of benefit or drawback from the weather. Scarlet Temperament cannot be copied, disabled or removed. Rain/Primordial Sea- Special Defense X1.5 Tenshi also gains increased stats depending on the weather: The following is the full list of Mods you can sub Pokémon and Items from:Ībility: Scarlet Temperament- Negates any benefits the opponent gains from weather and any harmful effects the weather would have on Tenshi's team. 6 votes with max 2 self votes for Pokemon, 4 votes with max 2 self for Items. Only Pokémon that come from a National Dex mod will be able to keep those moves. If a Pokémon comes from a Regional Dex Mod, it won't have access to the moves that were removed in Gen 8.

super smash 4 mods

For an example, a pokémon from Sylvemons with Torrent would have "Torrent (Sylvemons)" as its ability. Abilities that were reworked on mods will function as they do on the mod. To prevent a mod for being over-represented, each mod can only have up to 5 mons from their meta added into Smash. Please keep the power level in mind when making submissions. You can submit a species even if the same Pokémon has been added from another mod, as long as they have different origin mods (You can submit Mega Butterfree from Megas For All even if a Megamax Mega Butterfree has been added onto the meta). If a mechanic is entirely new, however, it is not an issue. Pokémon with entirely new types (Such as Light, Blood, Food and the like) cannot be added to the mod. The effect simply cannot be carried over).

super smash 4 mods

Altered "mechanics" added by the mods cannot be carried over (For an example, Smash Mods will have regular Hail effects even if mods tend to usually buff that. Mega stones will only work on Pokémon from their respective mods To nominate a mega, one must simply submit the base form of the mega from the desired Mod. Pokémon from any mod can use the new items. An ability created on Regional Evolutions will only work on mons from Regional Evolutions (+Trace/Transform). The new abilities and moves can only be used by other Pokémon from the same mod of origin. If the Pokémon on that mod has gained a new type and new stats, the form carried over to Smash Mods will also have the altered stats and type. Aditional Moves: Explosion, Stealth Rock, Thunderbolt, Volt Switch, Wild Chargeįroslass-Gunwoman will then play in this mod exactly the same way it does in Breeding Variants V2, as it will carry over all changes it has received in that mod, along with the new abilities it received and movepool changes created by the mod.















Super smash 4 mods